
Over time, the Humans have developed a great knowledge of the body, and the way in which it functions. Promising students of the medicinal arts are sent away to specialised schools, and brought up to become High Priests in the tradition of the Great Surgical Brotherhood. These students become astounding physicians, with the ability to mend broken bones, heal gaping wounds, and seemingly miraculously save the lives of dying soldiers on the battlefield. Each High Priest gives a 0.1% bonus to the Healer skill, up to a maximum total skill (all bonuses included) of 8%. The High Priest also takes its strength from the Healer skill's bonuses. Healing happens each round when it's the High Priest's turn, if he is alive.
Race-Specific
Order (level 1)
Accessible only to Humans.
| Resources | Base Statistics | Battle Power | |||
|---|---|---|---|---|---|
| Gold | 600 | Population | 10 | Power against Infantry | 30 |
| Iron | 100 | Speed | 15 | Power against Cavalry | 30 |
| Wood | 100 | Carry Weight | 5 | Power against Archers | 30 |
| Food | 20 | Health | 75 | Power against Buildings | 10 |
| Time | 01:00:00 | Range | 1 | Power against Wizards | 30 |
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