
The Quickwalkers are a pure breed of horses, able to cover long distances in the shortest time imaginable. The riders of these magnificent animals are light, without heavy armaments, and disciplined in the art of espionage. Quickwalkers are scout units, trained to gather information on the enemy's units and fortifications.
For each reconnaissance mission you will only receive information on the enemy if a certain percent of your units return home alive.
If the defender has no Quickwalker units, they will not be notified of any espionage attempts. If the defender has 50% or fewer Quickwalkers than those of the attacker, they will receive notification that an espionage attempt has occurred, but no further information.
Cavalry
Stables (level 1)
Accessible to all races.
| Resources | Base Statistics | Battle Power | |||
|---|---|---|---|---|---|
| Gold | 10 | Population | 2 | Power against Infantry | 5 |
| Iron | 40 | Speed | 5 | Power against Cavalry | 5 |
| Wood | 45 | Carry Weight | 1 | Power against Archers | 5 |
| Food | 50 | Health | 100 | Power against Buildings | 0 |
| Time | 00:20:00 | Range | 1 | Power against Wizards | 5 |
This is your barracks - 23 different war units are available to you, each with unique strengths and weaknesses.